Search found 1002 matches

by Till
January 18, 2019, 11:01:44 AM
Forum: The Common Room
Topic: 20 minutes impressions
Replies: 8
Views: 1198

Re: 20 minutes impressions

Timarene wrote:See, it's been over 1 year now and I'm still playing :D

86 - North towers of Empo Sar have no stairs.

87 - Why do you need to sell Teddy Bears on the black market, are they illegal?

:P
Visit the teddy bear black market and see how deep the rabbit hole goes :moustache:
by Till
September 19, 2017, 09:05:47 PM
Forum: The Common Room
Topic: 20 minutes impressions
Replies: 8
Views: 1198

Re: 20 minutes impressions

All good, no need to soften your tone. In no way did I want to censor you with voicing that sentiment. I appreciate the honest input.
by Till
September 19, 2017, 06:38:29 PM
Forum: The Common Room
Topic: 20 minutes impressions
Replies: 8
Views: 1198

Re: 20 minutes impressions

This post made me happy and sad at the same time. Thank you - and sorry - for your troubles. I'll be honest and say that I personally had not noticed many things - it's mostly the issues where you go into programming matters. However, those we already know of, we are working on them. For example you...
by Till
September 29, 2016, 07:27:35 PM
Forum: The Common Room
Topic: Some ideas to improve the client!
Replies: 4
Views: 491

Re: Some ideas to improve the client!

Thanks for the input, most of these we already forwarded to Robbert. So, they should come at some point (most client improvements mentioned here, that is).
by Till
September 29, 2016, 07:23:42 PM
Forum: The Counter
Topic: Magic Shield
Replies: 2
Views: 5086

Re: Magic Shield

There will be visual indicators for spells like these, but they're not implemented yet, unfortunately.
by Till
August 28, 2016, 09:01:01 PM
Forum: The Common Room
Topic: Once again...
Replies: 14
Views: 1080

Re: Once again...

Chaosweaver wrote:Every new piece of information is exciting and we got a lot of it from your post. Nice to have some inside information from the programming side of things as well. :D

Till, I'll find your map bugs! :axe:
I hope you do :)
by Till
July 22, 2016, 06:18:59 PM
Forum: The Counter
Topic: No minimap, but a more detailed map for each area?
Replies: 2
Views: 4349

Re: No minimap, but a more detailed map for each area?

This is exactly what we have in mind :P we just didn't have it on our priority list.
by Till
July 19, 2016, 02:53:36 PM
Forum: The Common Room
Topic: Spell Compendium + Weak Mob Creatures problem
Replies: 10
Views: 789

Re: Spell Compendium + Weak Mob Creatures problem

As you know, our focus is currently on other things such as balancing, new areas and implementing the spells we already have. However, we've been following this thread closely, so the expression of your ideas is certainly not in vain. We're definitely thankful for your creativity!
by Till
July 07, 2016, 02:17:26 PM
Forum: The Common Room
Topic: ranking or highscore
Replies: 9
Views: 642

Re: ranking or highscore

We might have that for skill and experience collected, but a level ranking wouldn't make sense, as characters cannot progress beyond level 50.
by Till
June 18, 2016, 10:54:16 PM
Forum: The Common Room
Topic: Diary
Replies: 6
Views: 502

Re: Diary

Moved this to the Testing forum's discussion board. Please post all bugs in the bug board. If you want to write a diary, keep it to this - Discussion - board. Thanks.
by Till
June 16, 2016, 03:56:35 PM
Forum: The Common Room
Topic: What happens to Phobos?
Replies: 4
Views: 5767

Re: What happens to Phobos?

It kind of is public already. Send a message to Rob and ask for access.
by Till
June 13, 2016, 09:59:07 PM
Forum: The Common Room
Topic: A little recognition
Replies: 1
Views: 340

Re: A little recognition

Yo, thanks for the kind words. Keep it up!
by Till
June 08, 2016, 05:13:30 PM
Forum: The Common Room
Topic: Quest Log
Replies: 9
Views: 635

Re: Quest Log

I have so many keys now and what I love about them is that they all look different. Would love to see a key ring you can put all your keys in and when you use the key ring on a door and the correct key is in there it'll open. (I have seen the sprite of a key ring in game!) :axe: I'm still figuring ...
by Till
June 07, 2016, 06:58:21 PM
Forum: The Common Room
Topic: Quest Log
Replies: 9
Views: 635

Re: Quest Log

A few concepts for quest logs have been discussed internally already. However, this is no promise for a quest log to be implemented. One thing is for certain however. Should we decide to have a log of sorts, its degree of automation (i.e. how many quest hints will be logged automatically) will be low.
by Till
June 05, 2016, 10:55:18 PM
Forum: The Common Room
Topic: Server kicks and rollbacks.
Replies: 1
Views: 237

Re: Server kicks and rollbacks.

I am sorry to hear that the server crashes have caused frustration for you. However, we are still in beta, fixing bugs as we go. We are still working on character death consequences, but the system we have in mind should sort out the problem of recovering lost experience. As for most things, I can't...