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         » Posted on July 12th, 2008
    Teaser - The Genesis
Today we'd like to introduce to you one of the things the storywriters has been working a lot on, the Genesis. It has been under work for a very long time, longer than any other piece we've written so far, and the last parts of it was finished today.

We're happy to announce that the Genesis is completed and is ready for the public to read!




The Genesis can be read on our forum, Click Here.

Regards,
Myth Entertainment
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» Posted on July 10th, 2008
  Teaser - Wargs
This time we would like to show you one of the new creatures you may encounter in Erasan, the wargs.

The forests and mountains in Aerath have become rather well known for their large amount of wolves and wargs. Wargs are far more intelligent than other wolf races and they are by many people looked upon as evil beings. They are tougher than normal wolves, and their fangs are stronger by far. They can easily surround unwary travellers, tearing them to pieces in no time.
Furthermore, some orcs have managed to tame wargs, and use them as deadly mounts in combat.


Click on the image to see a normal sized screenshot.



Be wary when you explore the areas outside Timar Valley, or these fiends might end your journey in the blink of an eye.

Regards,
Myth Entertainment
topleft
» Posted on June 25th, 2008
  Teaser - Level Cap
This time, we would like to present to you an important feature which will greatly affect the gameplay; in a positive way.



For those of you who are new to MMOs, a level cap is a fixed maximum level. For example, if the level cap is set to 20, a player won't be able to gain levels above 20.

In Phobos we'll start with a level cap of 50.
In order to avoid having a lot of players who have the maximum level, the level cap will occasionally rise, making it possible to gain more levels.

Some of you might be thinking "BUT WHY? OH WHY!?", but the answer is pretty simple; we encourage roleplay and teamwork. You will require the help of your friends in order to hunt the stronger creatures and that again requires trust and loyalty.

The fact that a lot of people will reach the same level eventually is inevitable, which is why you will still be able to advance your skills without limitations. In Phobos, the skills and weapons will be much more important than the level you have.

Moreover, there will be an additional level cap for Timar Valley, which will put to 20.

We chose to use a level cap because it is a countermeasure to power abuse and botting, but more importantly because it increases the value of roleplay, teamwork and supplies. You won't be able to simply reach a higher level than anyone else, but you will still be able to become the strongest.

Regards,
Myth Entertainment


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